The computing curriculum is designed to provide pupils with a comprehensive understanding, and the knowledge and skills needed to excel in the digital era. Through hands-on projects and real world applications we foster creativity and cultivate a problem-solving mentality. From coding languages and algorithms, to cyber security and artificial intelligence, our curriculum covers a wide range of topics to ensure a well rounded understanding of Computer Science, ICT & Digital Literacy. Our richly resourced curriculum offer is delivered by specialist experienced staff and extends across three disciplines in both key stages.
A summary of each is below:
KS3 - Computing
Pupils explore computer science, ICT and Digital Literacy, developing an understanding of how computer systems work and how they can be used safely. Learning to think like a computer scientist, pupils develop problem-solving skills and write code to create solutions, as well as looking at the way images are created and producing their own vector graphics using graphics software. Next comes knowledge about how a computer understands data and binary, how computer networks operate, how a text-based programming language works, and independently programming a computer solution in Python. Pupils also develop knowledge of advanced functions in Microsoft Word, Microsoft PowerPoint, and Microsoft Excel. Finally, pupils consolidate and apply their learning through projects in Mobile App Design, Encryption & Cyber Security, Web Design & HTML, and interactive media
KS4 - Computer Science
In this recognised Ebacc subject, pupils follow the OCR Computer Science syllabus. The specification incorporates hands-on programming tasks and practical exercises to enhance problem solving and computational thinking skills applicable in real world scenarios, ensuring pupils develop the skills required for success in the digital age. Alongside this, pupils explore the ethical and social implications of computer science; discussing the impact of technology on society, promoting responsible and ethical use of technology, thus empowering students to make informed decisions and navigate the digital world responsibly.
KS4 – Creative Media
Pupils follow the BTEC Creative Media Production syllabus which offers an exciting opportunity for pupils to explore various aspects of media production through realistic vocational contexts, including film, television, radio, and digital media. Designed to develop both technical skills and creative abilities, the course equips students with the knowledge and practical experience necessary to succeed in the rapidly evolving media industry.
KS4 - ICT
Pupils follow the BTEC Digital Information Technology (DIT 2020) syllabus. This dynamic and engaging curriculum prepares pupils for a wide range of opportunities in the ever-evolving digital landscape. The program emphasises the development of essential skills such as problem solving, critical thinking, and effective communication; all of which are highly sought after in today's digital-driven world. In addition, our pupils explore various aspects of digital information technology through a combination of theoretical understanding and hands-on practical experience of the Microsoft Office Suite. From computer systems and software development to cyber security and network management, this curriculum covers a broad spectrum of topics to ensure a well-rounded education in this rapidly expanding field.
Personal Development Opportunities
At Ribblesdale, pupils are encouraged to apply to join our Digital Leaders who meet on a weekly basis to investigate a variety of current computing topics, such as esports and virtual reality. We aim to set up an esports team to compete in the Schools Esports Championships. We also encourage pupils completing GCSE Computer Science in Years 10 and 11 to apply for the Cyber First and Cyber Futures courses, which give pupils an opportunity to experience a one-week virtual course learning about cyber security, taught by distinguished cyber security researchers and lecturers from UK Universities
Details of the following content for the subject of computer science can be viewed below: